For players of Hollow Knight Silksong, one common critique has been how Hornet’s default attack range feels comparatively short, especially for those used to the Knight’s breadth of strike in the original game. Enter the Silksong Attack Range Mod by MorniaOwO, a mod that offers players the power to customize exactly how far Hornet’s attacks reach.
What the Mod Does
The core function of the Attack Range mod is to allow customization of Hornet’s attack range via a multiplier. By default, the mod’s multiplier is set at 1.5x, which means attacks reach half again as far as in the vanilla version. However, players can configure this value via a config file, dialing it up or down depending on their preference.
The mod also introduces a configurable option specifically for the Crest charge attack range, separated from the regular attack range, so charge attacks can have their own distinct reach if desired.
Additionally, the mod includes (in more recent versions) an ExtraReductionPercent setting, which helps with visual consistency, ensuring that the visual slash effects more closely match the actual hitbox range, minimizing situations where the attack animation and the effective range feel misaligned.
Why It’s Popular
Many players feel Hornet’s reach feels too limited, especially when compared to the original Knight. The Attack Range Mod addresses that directly, providing a quality-of-life improvement that makes combat feel more fluid, allows for safer spacing in platforming, and reduces frustration when trying to hit enemies just out of reach. It’s one of the more straightforward, yet impactful mods among the Silksong mod scene. For players who want more responsive, satisfying combat without altering gameplay balance more drastically, this mod hits the sweet spot.